Created for the 1Minute Projection Mapping Competition
2026.YouTube ↗
From render to projection
Viewing the work on the window-filled facade shifted it from a clean
digital render to an architectural image shaped by the building
itself. Colour, movement and scale needed to work across the
structure rather than on a neutral screen.
The initial idea was a simple journey: begin with people doing
things alone, move through a series of games and hobbies, then end
with people connecting through play. Music, letters, ball games,
board games, building blocks and knitting gradually turn separate
moments into shared ones.
02
Finding the music
A piano-led track from Epidemic Sound was selected for its calm,
spacious character. The music was divided into ten sections, which
became the framework for ten scenes and their transitions.
Music selected from Epidemic Sound
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03
Animating note by note
Each animation was aligned manually to an individual piano note.
The challenge was maintaining precise synchronization while
keeping the movement gentle. No additional sound effects were
added, allowing the piano to remain the clear cue for every
animation.
♪♪♪♪♪
04
Building the playful world
Most of the 3D objects were modelled specifically for the project,
allowing the playful world and its many small details to be shaped
around the story and animation.
Story journey / selected scenes
1
Alone
Separate lives unfold behind individual windows.
2
Music
Music offers one way to connect.
3
Messages
Letters travel from one person to another.
4
Play
Games and movement create reasons to meet.
5
Making
Building, crafting and knitting become shared activities.
6
Together
Silhouettes gather in a final shared scene.
A story across architectureIntimate moments, imagined at the scale of a building.