A city reimagined

Virtual
Bandung

A browser-based virtual environment reimagining Bandung through its architecture, street culture and a cyberpunk style.

Year
2021
Format
Browser-based virtual environment
Tools
Unity, Cinema 4D, HTML / CSS, WebGL
Project for
Scuad

The starting point

A recognisable place in a new atmosphere

Created for Scuad’s online event on 13 March 2021, the project places the familiar architecture and street culture of Bandung inside a stylised cyberpunk environment that visitors could explore through a web browser.

01

Beginning with Gedung Sate

Bandung’s landmark became the architectural anchor of the experience. An existing model was adapted in Cinema 4D so its distinctive silhouette remained recognisable within the transformed city.

02

Bringing in street life

Food carts were designed as original props and arranged around the building. Their smaller scale and familiar form bring everyday Bandung into the larger architectural scene.

03

From Unity to the browser

The environment was assembled in Unity, where lighting, colour and urban elements established the night-time mood. A WebGL build then turned the scene into an explorable browser experience.

My contribution

Reflection

Virtual Bandung explores how a real place can stay culturally recognisable while taking on a very different visual identity. Combining a landmark with everyday street elements gave the speculative environment a stronger sense of place.