Seasonal title animation
Hikari no
Rakugaki
Four seasonal title animations created in one week for a children’s drawing projection at LaLaport Ebina.
- Format
- Architectural projection titles
- Timeframe
- Four animations in one week
- Tools
- Cinema 4D, After Effects, Photoshop, Unity, Unreal Engine
- Project for
- Projection Mapping Association of Japan ↗
01 · Christmas
From detail to stronger contrast
The initial Christmas concept used a detailed illustrated environment. In the bright surroundings of the projection site, its subtle values and small details would have been difficult to read. The direction shifted to a snowman under a spotlight, creating stronger contrast and a cute character that immediately communicates Christmas.
02 · New Year
Fireworks as a shared symbol
New Year is widely associated with fireworks, making them an instantly recognizable starting point. Two variations use their light, rhythm and expanding movement to turn the title into a short moment of anticipation and celebration.
03 · Coming of Age
A quieter seasonal language
Coming of Age Day called for a different tone from the brighter celebratory titles. Plum blossoms introduced a more delicate seasonal character and a visual connection to early spring in Japan. This version was completed but was not included in the final projection.
04 · Celebration
Adapting under a short deadline
With the deadline approaching, an existing scene was adapted into the final celebratory title. Fireworks were added to give the environment a festive ending, showing how earlier work could be reshaped quickly for a new purpose.
My contribution
- Visual direction
- Motion design
- 3D animation
- Seasonal storytelling
- Projection readability
- Rapid iteration